It’s been only a day since Caylus premiere and it’s already in top 10 board games in almost every App Store. Thank you very much for your support!
What’s less fortunate is there is few bugs that became apparent after the premiere.
First thing is the iTunes showing that this game is translated to many different languages. But it’s not. iTunes build-in logic did a bit too much work and misinterpreted the package we’ve sent for approval. We will try to fix this in the upcoming update.
Another problems is game crashing due to low memory. This happens mostly on first generation iPads and is connected with iOS 5.0 using much more memory than it’s previous version. A temporal workaround is quite easy and you are advised to try it. Please reboot your devices (hold down the lock button, the slide to power off and power on the device again) and start the app again. It should work without any problems for much longer.
Last common problem is the app crashing due to an AI making an invalid move. This is something we’re fixing right now and will also disappear after the next update.
Once again, thank you for your feedback and support. It’s what keeps us doing the things we really love to do. We hope that you’ll enjoy Caylus even more after these problems will be fixed.
The update will be send to Apple next week.