Caylus coming to the App Store in January 2012

First of all, welcome on Caylus for iPhone and iPad official website! For those of you who don’t know what Caylus is – it’s a famous strategic and economic board game by William Attia, published by Ystari games. In Caylus you embody a master builder who uses their team of workers to build King’s Philip the Fair castle and a city that grows around it.

We’re aware of the fact that Caylus’ premiere was rescheduled few times by now, but all of this was only for one reason – we want to make this game as great as we can, so we couldn’t convince our selves to send it for approval when we knew there’s still something we can improve. We know we made you all wait a bit longer than promised, but we want to give you a game you can fully enjoy.

So here’s a list of (awesome) features Caylus will came with:

  • Pass&Play mode for playing on one device with your friends
  • multiple AI players, every with a different strategy
  • asynchronous multiplayer with push notifications
  • Universal App – buy once for your iPhone and iPad
  • King’s Philip the Fair portrait (!)

We hope we can still ask you for few weeks more of your patience in spending $4.99 on this amazing game. Did I mention King’s Philip the Fair portrait is included?

Also, while waiting for the release, you can check out screenshots of this amazing game in the Press Kit section. Can you spot King Philip the Fair?

25 Responses to Caylus coming to the App Store in January 2012

  1. Android?

  2. Will there be an online play mode?

  3. @Kalle, we don’t plan to do an Android port.
    @Jordan, yes, as stated above ‘asynchronous multiplayer with push notifications’, which means you’ll be able to play online and you won’t have to stay online all the time – you’ll be notified on your turn.

  4. Please, android port !!!!

  5. Let me put it this way – if iOS version will do well, we will think about Android.

  6. I can’t wait. I mean, I might actually freeze myself cryogenically until the game is released so it doesn’t feel like waiting.

  7. JoeA, I’d like to freeze myself too just to wake up in Jan and see that Caylus is finished :) Not doing all that work every day would be just great :)

  8. Leonardo Rossi says:

    (ATTENTION: Just Kidding!)
    “booster says:
    Let me put it this way – if iOS version will do well, we will think about Android.”

    So… if I buy the game, I’ll be helping you guys to develop a great product for the enemy??
    I’ll buy only if you guys promise never use any part of my money in developing for android… use in something more constructive, like drugs or whores. :D

    Really, just kidding! let we make the game flow, ASAP, please! :D

  9. Leonardo, one crucial thing needs to happen with Caylus for iOS so we can even start thinking about Android – it has to be popular, at least as popular like Neuroshima Hex. Porting game for the droid means doing all the work from the start – even the graphics need to be altered.
    Another thing that would make as think about Android Market is Google paying more attention to what is happening in there – a lot of low quality titles, high piracy ratio, no support in promoting quality apps. It just doesn’t make developers feel like ‘OMG, let’s put half of a year into an Android app’.

  10. Strongly suggest adding a “google+” button for the blog!

  11. Sound a really good game, I cant wait to buy it.
    please add it to

  12. Now this is big news!! I am so stoked!!

  13. Happy new year guys

    Any news on Caylus release?????


  14. Thanks for the comments, guys. Caylus is now days from being sent to Apple for approval, so hopefuly it will make it to the App Store this month!

  15. Can’t wait to play this. Any updates for possible release date?

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  21. Rafael Salazar says:

    Even if you can’t see it now, you may find the android crowd more rewarding and the Google Play environment richer for Caylus the Android version. I recently got Carcassone for the Android, the only professionally made german style boardgame for the platform (that I know), and I promess you this: I will buy any professionally made gs-bg for Android, and so do mostly every other geek player with an android that I know. Beware of the apple stuck in your throath.

  22. Rafael Salazar says:

    By the way, I have most other games you have produced that run on an original Ipod. Love Neuroshima Hex and Neuroshima Puzzle. I’ll get the Frogs today. I may help for free if you decide to port Caylus to Android, it is may all-time favorite game. Keep the great work, one way or the other.

  23. Vici Granström says:

    There is a bug with the Royal Favour Track.
    When both a.i. players have on the building
    track built a wooden building, and the player
    reaches that area, the player sometimes don’t
    get to build. Player is not asked does he want
    to build. Instead the game leaps to scoring the
    dungeon section. Fix please, it’s rather annoying
    and not what I paid for.

  24. Vici, isn’t this because there’s no wooden building left?

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